(at least 3 years) as an economic designer, in charge of balancing various game loop systems to create the right player experience... Be responsible to design the balancing of all game loop & progression systems (sources, sinks, quests and events tasks objectives...
(at least 3 years) as an economic designer, in charge of balancing various game loop systems to create the right player experience... Be responsible to design the balancing of all game loop & progression systems (sources, sinks, quests and events tasks objectives...
and implementation of all game systems, working closely with the System design team, Creative Director and Live Ops Director Craft... Experience with Unreal Engine Familiarity with mobile GaaS development cycles ✨ Why Join Us Shape the core of a game played...
and implementation of all game systems, working closely with the System design team, Creative Director and Live Ops Director Craft... with Unreal Engine Familiarity with mobile GaaS development cycles ✨ Why Join Us Shape the core of a game played by millions...