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Keywords: 3D Environment Artist, Location: Shanghai

Page: 1

3D Environment Artist

. Responsibilities: 能使用Zbrush制作高质量的3D硬表面模型,包括但不限于武器、机械及其他道具。 熟悉风格化与写实风格,并能根据项目需求灵活调整。 与美术总监及团队成员密切合作,确保作品符合游戏的整体视觉风格和玩法需求。 负责纹理创作,熟悉...并具有基于物理的渲染(PBR)技术的应用经验。 Qualifications: 拥有艺术、设计或相关领域的大专及以上学历。 至少具有1年的3D硬表面建模经验,具备游戏行业背景者优先。 精通Zbrush,3ds Max或Maya等3D建模软件。 熟练...

Company: Virtuos
Location: Shanghai
Posted Date: 13 Dec 2025

Texture Artist[Art Team]

. Working closely with our 3D model artists, you will ensure each asset reaches its full visual potential-maintaining... Director/Lead Artist. Follow specific texture pipelines to produce all required game textures (normal maps, specular, diffuse...

Company: Ubisoft
Location: Shanghai
Posted Date: 19 Feb 2026

Texture Artist[Art Team]

. Working closely with our 3D model artists, you will ensure each asset reaches its full visual potential—maintaining... Director/Lead Artist. Follow specific texture pipelines to produce all required game textures (normal maps, specular, diffuse...

Company: Ubisoft
Location: Shanghai
Posted Date: 18 Feb 2026

Material Artist

materials using Substance Designer. Oversee and develop material library. Occasionally create 3D models and UVs (high/low... related majors, with excellent art appreciation skills Texture / Material Artist with expert knowledge of Substance Designer...

Company: Virtuos
Location: Shanghai
Posted Date: 28 Jan 2026