. As a Principal Environment Technical Artist, you'll be an architect of our worldbuilding pipeline, defining the core systems...+ years of experience as a Technical Artist, with a strong emphasis on worldbuilding or environment art systems. Expert-level...
. As a Principal Animation Artist, you'll own all aspects of animation development for core gameplay. You'll collaborate closely... as a mentor in terms of technical/artistic aspects Required Qualifications: 8+ years of professional experience working...